Plain Zrist DX has a physics system that can be wonky sometimes. i have to get used to its specific mechanic to survive longer runs.
You use swipes and taps to dodge endless obstacles, it takes practice to get the hang of it.
The controls are swipes and taps to move the character. The game is fast-paced and unpredictable.
Most practice with the swipes and taps is key to survive longer runs. The physics can be wonky making jumps feel off occasionally.
Q1: What are the controls? A: The controls are swipes and taps.
Q2: What is the objective? A: The objective is to dodge endless obstacles.
Q3: Are there any stated features? A: Not stated.
Q4: What is the main mechanic? A: The physics can be wonky.