Plain physics engine has some wonky behavior that makes flips unpredictable. I found a short trick to gain height using momentum from a flip.
Tap the screen to make the character jump, swipe to flip or spin in mid-air.
The controls rely on taps and swipes to perform tricks. The core mechanic involves chaining flips together for higher scores.
Most tips suggest not overdoing spins because the landing becomes hard to control. The wonky physics make fewer, cleaner flips better.
Q: What are the controls? A: Taps and swipes.
Q: What is the objective? A: Gain height using flip momentum.
Q: Are there timers or hints? A: Not stated.
Q: What is the main mechanic? A: Chaining flips together.