Physics can be tricky. in space fall, dodging asteroids depends on quick reflexes and understanding weird physics, which i find kinda frustrating but fun.
Moving your mouse or arrow keys skillfully to dodge asteroids, space fall keeps it simple with straightforward controls, quick gameplay, and power-ups, which is kinda cool.
Inside the game, you click or use arrow keys, which is kinda weird anyway, to control your craft's movements while managing unpredictable physics and grabbing power-ups for extra boosts.
Quick reflexes matter most then steady hand. i learned small movements help dodge faster, and steady focus helps avoid glitches in their physics sometimes, which is pretty annoying.
Physics, controls, and power-ups are the main stuff in space fall, a simple game where dodging asteroids with minor adjustments and quick actions can become pretty addictive, even frustrating at times.