Agent Fall 3D uses falling mechanics as its core. The physics engine makes timing weird sometimes. i found that holding the tap makes you descend faster while slowing down requires a precise release. This is a specific mechanic of Agent Fall 3D that tests reflexes and agility.
Tap and hold to descend faster or slow down, avoiding hits while falling fast.
You tap and hold to descend faster or slow down. The buttons are neat but tricky, and precision matters.
Quick reflexes are better then slow ones. Most players must hold the tap to fall faster and release precisely to slow down.
Q: What are the controls? A: You tap and hold to descend faster or slow down.
Q: What is the objective? A: Land safely on the ground without losing your nerves.
Q: Are there any stated features? A: Not stated.
Q: What is the main mechanic? A: Falling mechanics with wonky physics that test reflexes.