Plain physics is a core mechanic in this game. You slide shapes around to fill lines and i must master timing.
Dragging shapes is the main action, you click or tap and move shapes around.
Controls involve dragging with your mouse or finger. The game uses physics that can be wonky making shapes bounce unpredictably.
Build shapes into corners early to save room. Most of the time you must predict where shapes land.
Q: What are the controls? A: Dragging with mouse or finger. Q: What is the objective? A: Fill lines by sliding shapes. Q: Are there timers or hints? A: Not stated. Q: What is the main mechanic? A: Physics-based sliding of shapes.