Physics, simple mechanics, and tricky levels make each attempt feel frustrating yet addictive. i like how the physics often break plans, forcing me to think ahead.
Click or tap to place objects, blocks, and adjust for precision, which is kinda weird anyway, you need to be careful then move slowly and plan moves.
Inside the game, buttons are used to place and move objects, which is kinda weird anyway, with just a click or tap. Their controls are simple, and you just aim to guide the ball to the exit.
Easy, but i discovered holding down the click for a bit gives better control, then small adjustments keep the ball from falling, which makes tricky levels less annoying.
Thingy: this game is all about physics puzzles with simple controls, which might mess up your plans but makes it fun. The mechanics are easy, but levels are tricky, so plan ahead and take your time.