Physics are wonky, and controlling your character involves simple clicks and releases to manage momentum and balance as i stumble, fall, and wobble through chaos.
Click to start and move your character around, Watch them tumble and wobble with unpredictable physics, which is kinda weird anyway, then try to beat your crash record.
Inside the game, you use straightforward controls like clicking and holding to build momentum, aside from simple movements to make your character stumble all over the place, which is kinda weird anyway. Their physics make every run unpredictable, and the buttons are easy to use for quick reactions.
Quick timing really matters, then i discovered that pressing and releasing at just the right moment makes runs smoother, though mashing the keys often results in the funniest, most chaotic falls.
Physics and simple button controls are the core stuff, allowing you to quickly stumble, fall, and make weird poses without any complex mechanics, which is kinda weird anyway. It’s just a silly game with lots of chaos and fun moments from basic controls and unpredictable physics.