Plain Gravity is the main thing here with physics that feel wonky and unpredictable. I draw lines to make bridges or paths for a ball to roll on.
Clicking starts the drawing, you tap to make lines and watch the ball interact.
The game has a timer that adds pressure and makes it feel relentless. You draw lines to form a path for the ball to reach the goal.
Most quick tip from my discovery, when it gets hard, draw a small wonky line that seems useless. The physics will often guide the ball right when you do this.
Q: What are the controls? A: Clicking starts the drawing and you tap to make lines.
Q: What is the objective? A: Draw lines to make a bridge or path for the ball to roll on.
Q: What is a stated feature? A: The timer adds pressure and makes it feel relentless.
Q: What is the main mechanic? A: Using physics to draw lines for a ball to roll.