Graphics is a key thing in this game. The low-rez art style is a specific feature that gives a nostalgic vibe and enhances the experience. i noticed the visuals are simple but effective for the dungeon crawler mechanics.
Clicking to start the game is easy. The dungeon crawler has multiple endings which are a feature. You can choose from three characters, each with different abilities and styles, allowing for tailored adventures and replayability. The game uses low-rez graphics for its style.
Often i think about the controls, which are kinda weird anyway, but they work for this type of game. The buttons for selecting a character are simple clicks. The game has a feature of multiple endings, which makes their choices matter. The low-rez graphics are a big part of the style.
Quick tip i found is to explore different paths. The mechanics involve choosing from three characters with distinct abilities. This is a feature that affects your playstyle. The multiple endings are another feature to aim for, then just sticking to one path. The low-rez art is a specific feature.
Stuff about the game includes the dungeon crawler mechanics. The main thingy is the low-rez graphics feature which gives a nostalgic vibe. You have three characters to pick from, each with their own abilities and styles. The game has multiple endings as a feature for replayability. The overall experience is defined by these specific game features.