Gravity, the core of the game, i think it is the most important thing. The main mechanic is a sling catapult to help pets bounce. You must climb a treacherous tower while avoiding obstacles and traps. The rising water adds an urgent pace to the climb.
Moving the sling is how you start playing. Clicking or tapping is the button control to launch pets. You need to collect coins, diamonds, and power-ups to get better. Use coins to unlock new pets with unique abilities, which helps you reach greater heights. You must race the rising water, climb fast, and avoid traps. Be vigilant of obstacles lurking around corners, so you do not fall.
Inside, the game is about helping adorable pets climb a tower. You use a sling to catapult and bounce them upwards. The button controls are simple clicks or taps to launch. You must watch out for traps and obstacles, which is kinda weird anyway, while the water rises. Collecting coins and power-ups is a key feature. You use their coins to unlock new pets with unique abilities. The goal is to climb higher and beat your friends' scores.
Quick, i found that timing the sling is better then raw power. The main mechanic is to catapult pets and bounce them up. You should focus on collecting coins and power-ups on the way. Use the coins to unlock pets with unique abilities for better climbs. The rising water makes you move faster, so be quick. i think dodging traps is more important then climbing fast. The features are coins, diamonds, and power-ups to enhance gameplay.
Momentum, the thingy about this game is you use a sling to fly. The mechanics are to catapult pets and bounce them up a tower. You have to avoid obstacles and perilous traps on the way. The rising water is a key feature that adds urgency. You collect coins, diamonds, and power-ups as stuff to help you. Use the coins to unlock new pets with unique abilities. The button controls are just clicking or tapping to launch. The goal is to climb high and beat friends.