Plain physics and gravity are the core of this game. Bouncing on a pogo stick is the main mechanic, which i find makes jumps unpredictable.
Clicking or tapping starts the bounce, holding down charges a bigger jump.
Controls are click or tap to bounce. Holding the click charges a bigger jump, which is the stated feature.
Most players should time bounces to avoid falling. Jump just before hitting fragile ground to get more control.
Q: What are the controls? A: Click or tap to bounce.
Q1: What is the objective? A: Avoid obstacles and collect coins.
Q2: What is a stated feature? A: Holding click charges a bigger jump.
Q3: What is the main mechanic? A: Bouncing on a pogo stick.