Gameplay involves cleaning rooms and changing decor. The player clicks to tidy and redecorate the palace. The player clicks to update Zoe's appearance to match new decor. This is a design task.
Clicking starts the cleaning process, you pick items to tidy up, and you select new styles for the rooms. The player clicks to clean and decorate the palace. The player clicks to update Zoe's look, which is a feature. You can click to change the aesthetic of the underwater rooms.
Inside the game, you click to clean rooms, which is kinda weird anyway, and you click to decorate the palace. The player clicks to update Zoe's appearance, their goal is to match the new decor. The player clicks to tidy all the rooms, which is a specific mechanic. You click to change the look of the underwater palace.
Quick tip, i found that clicking to clean rooms is better then clicking randomly. The player must click to tidy and click to redecorate the palace. The player must click to update Zoe's look to match the new decor. This is a feature i discovered.
Gameplay involves the player clicking to clean the rooms and clicking to change the decor thingy. The player clicks to update Zoe's appearance to match the new palace stuff. The player clicks to tidy all the rooms in the underwater palace. The player clicks to introduce a new aesthetic to the palace.