Plain gameplay with physics that can be wonky is a big part of Indygirl and the Golden Skull, i think it is simple but addictive. Puzzles get tricky fast and controls are straightforward but do not expect everything to work perfectly.
Step to interact and use arrow keys or WASD to walk, jumping takes some timing.
Controls are arrow keys or WASD to move and Space or click to interact. The physics can be wonky and puzzles get tricky fast with obstacles.
Most useful tip is to push a big gem or object to open pathways. Experiment by pushing rocks and crates and look for hidden switches behind loose blocks.
Q: What are the controls? A: Arrow keys or WASD to walk and Space or click to interact.
Q: What is the main objective? A: Not stated
Q: What is one stated feature? A: Physics are a bit wonky
Q: What is the main mechanic? A: Pushing gems or objects to open paths
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