Game mechanics are the core of Happy Filled Glass 2, where i must draw lines to guide water. The game requires simple pencil controls to create pathways for the liquid. The player uses a mouse to click and drag across the screen.
Clicking and dragging lets you draw lines to guide the water flow. You must navigate through burning platforms and use water-accelerating platforms to speed up the process. Rotating platforms add complexity to the drawings, and the objective is filling the glass with water. The controls are intuitive and the graphics are appealing.
Inside, the game puts creativity to the test, which is kinda weird anyway. Players use their mouse to draw pathways, clicking to start and dragging to finish the lines. The pencil tool is the primary control method, and you must avoid burning platforms while using accelerating ones. The rotating platforms force you to adjust your drawings on the fly, and their main goal is filling the glass.
Simple strategies help more then complex ones, and i found that drawing short lines works best. You should use the water-accelerating platforms to gain speed, but avoid the burning ones at all costs. The rotating platforms require quick adjustments to the pencil lines. This tip is based strictly on the mechanics of guiding water into the glass.
Flow is the main thingy to understand in Happy Filled Glass 2. You use a pencil to draw lines and guide the water into the glass. The game has burning platforms that are bad, and water-accelerating platforms that are good for speed. Rotating platforms are a tricky stuff that makes you think fast. The controls are just clicking and dragging with the mouse. The objective is simply to fill the glass with water using your drawn paths.