Plain Hall of Games uses physics as its core mechanic. The controls feel neat but can get tricky with the wonky physics. i found the activities quick and easy to jump into.
Step into the activities, which are quick and easy, and you can jump into them fast.
The controls are simple clicking, but the physical responses can be unpredictable. You need to understand the buttons quickly to master the specific activities.
Most players need to be patient with the wonky physics. The controls are simple, but mastering a specific activity might annoy you.
Q: What are the controls? A: Clicking is how you play.
Q: What is the objective? A: Not stated.
Q: What is a stated feature? A: The physics are wonky.
Q: What is the main mechanic? A: Physics is the core of this game.