Gameplay Mechanics involve exploring a surreal dreamscape with no instructions. The player steps into the shoes of a young child. Interaction with bizarre elements is the main way to solve puzzles. i found that intuition is key to moving forward in this game. The environment defies logic and reason completely.
Clicking to move is how you start the adventure. You explore the dreamscape without any clear objectives. Interaction with bizarre elements, like talking objects or shifting floors, happens by clicking them. The game relies on intuition and curiosity to uncover mysteries. You must decipher cryptic clues to progress, which makes the escape feel personal. The lack of instructions forces you to learn the rules by doing.
Inside the game, you click on things to interact with them. There are no buttons for inventory or maps, which is kinda weird anyway, so you just click around. The main control is clicking to move or examine. The child character you control has no special buttons, their actions are purely based on where you click. You click on the surreal scenery to trigger events. The interface is minimal, making the clicking feel more direct and personal. The experience is entirely driven by your clicks.
Simple advice is to click everything you see. The mechanics are all about exploring with your mouse. i discovered that clicking slowly works better then rushing through. The game features a dreamscape that changes when you interact. You must use intuition to find the way out. The lack of objectives means you should click on anything that looks odd. The feature of a surreal world is the main thing to understand. Your curiosity is the only guide you have here.
Mystery is the core of the game. You are a young child stuck in a dream world where the rules don't make sense. The main thing you do is click to explore the environment. There are no instructions, so you have to figure out the stuff on your own. The game features bizarre elements that you click to interact with. You need to use your intuition to find clues. The goal is to escape the dreamscape by solving the puzzles you click on. The whole experience is about uncovering the unknown thingy.