Cooking mechanics are simple but become tricky fast, especially when managing multiple orders and precise button controls are needed. i noticed that dragging ingredients helps.
Clicking to prepare dishes is essential, then drag ingredients quickly, which is kinda weird anyway, to avoid losing combos and keep game flowing smoothly.
Inside the game, buttons for preparing, cooking, and serving are straightforward, which is kinda weird anyway, with a click or tap to manage multiple orders efficiently.
Simple mechanics make it easy to learn but frustrating in busy moments, then i discovered that timing those taps and drags makes gameplay smoother and more fun.
Gamer stuff includes basic controls, casual graphics, and physics that sometimes float plates or slide food, which is kinda weird anyway, creating an addictive but quirky game experience.
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