Strategy is the core of this game, and i have to move police carefully. You must steer the police to collide with the thief while avoiding obstacles. One wrong move and you fail, so you need to think fast to catch the thief.
Playing involves clicking to move the police around the screen. You guide the police to catch the thief without hitting any obstacles in the way. The goal is to close in on the thief, which requires quick thinking and steady control of your characters. It is a fast paced challenge where you must avoid the walls and traps scattered around the layout. Success means catching the thief alive, while failure happens if you hit an obstacle or let the thief escape.
Inside the game, you control the police units to catch the thief. You click or tap to move them, avoiding the obstacles that block your path. The game requires you to keep both characters under control, which is kinda weird anyway, and you must succeed in colliding with the thief. If you hit an obstacle, you fail instantly. The thrill comes from closing in on the thief while navigating the tricky layout, and you have to use their agility to win.
Quick tip: i found that moving the police slowly is better then rushing. You must avoid the obstacles at all costs while closing in on the thief. The mechanic is to steer the police into the thief without hitting anything else. It is a balance of speed and caution, and i learned that you need to plan your path carefully. The game features obstacles that cause failure, so you must navigate around them to catch the thief alive.
Streets are the setting for this game where you move the police to catch the thief. You use clicks to guide the police around the thingy obstacles on the screen. The main mechanic is to collide with the thief while avoiding the walls and traps. The game has a layout that makes it tricky to control both characters at once. If you hit an obstacle, you fail, so you must be careful. The goal is to catch the thief alive, and you need to use your brain to outsmart the thief and avoid the stuff in the way.
10x10 : fill the grid !
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