Super Megabot Adventure has physics that feels a bit wonky. The controls are neat but tricky, and i found it takes a while to get used to the button layout.
Step, the controls are pretty neat but tricky, and it takes a while to get used to the button layout.
Controls in Super Megabot Adventure are pretty neat but tricky at times. Moving your robot and aiming weapons feels a bit wonky because of awkward physics.
Most players take a while to get used to the button layout, especially when frantic action kicks in. Once you do, it feels satisfying to string moves together.
Q: What are the controls like? A: Controls are pretty neat but tricky, and moving the robot feels wonky due to physics.
Q: What is the objective? A: Not stated.
Q: Is there a timer? A: Not stated.
Q: What is the main mechanic? A: Stringing moves together feels satisfying.