Graphics is what catches your eye. The driving feels fast with 3D animations, and the physics are a bit wonky sometimes. Navigating tricky turns is satisfying but frustrating when things don't go your way.
Clicking to start a race is simple enough. The controls are neat but tricky to master. Steering feels inconsistent, and the physics make it hard to get a grip sometimes, which is annoying. Accelerate, brake, steer are the basic buttons. Sharp turns can feel unpredictable, but it's fun in its own rough way for a quick race.
While playing, i use the buttons to accelerate, brake, and steer. The controls are neat but tricky, and the physics sometimes make it hard to get a grip, which is kinda weird anyway. Navigating turns is satisfying, but the driving feels fast even if it's a bit wonky. Their handling is not perfect, but i find it addictive in its own way.
Quick tip for the mechanics. The physics are a bit wonky, so i found it better to brake before sharp turns then just steering through them. Accelerate, brake, and steer are the simple controls, but mastering them is tricky. The driving feels fast, and navigating turns is satisfying when you get it right, which i think is a personal discovery.
Experience is what you get from this thingy. The driving feels fast with its 3D animations, and the physics are a bit wonky sometimes, which is the main mechanic. Navigating tricky turns can be satisfying, but it’s also frustrating when things don’t go your way. The controls are neat but tricky to master, and steering feels a bit inconsistent. Accelerate, brake, steer are the simple buttons, and the handling is a rough stuff for a quick race.