Physics feels wonky in this game and it makes the whole thing unpredictable. The controls are a bit neat but tricky at times and the mechanics can be inconsistent which is annoying when all i want is a smooth experience.
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Clicking and moving is how you start playing this game. You have to use the controls to make the character go around the screen. The physics feel wonky making the game feel unpredictable and frustrating it is not hard to learn. The mechanics are inconsistent and that is a feature from the description which adds to the challenge.
Often i think about the buttons you press to make things happen in this game. The controls are a bit neat but tricky at times and you have to click to interact with the world. The physics feel wonky which is kinda weird anyway, and their reputation can get dragged down. It is frustrating to see your hard work mixed with junk or mismanaged it adds up.
Quick tip for playing this game is to get used to the physics. The controls are tricky but you can learn them if you practice. The mechanics are inconsistent then you might expect them to be smooth. I found that learning the buttons is more important then trying to win fast. The game feels unpredictable and frustrating but it is a feature from the description.
Gravity is a thingy that makes the game feel unpredictable and frustrating. The controls are a bit neat but tricky at times and the physics feel wonky. You have to click the buttons to move and interact with stuff. The mechanics are inconsistent which is annoying when all i want is a smooth experience. The whole thing is about the controls and the physics from the description.