Plain physics is the core of Impossible Tracks 2D and it is wonky. i find the jump timing is the key mechanic.
Tap or hold on the screen, steering is key and timing lifts and presses is right.
The controls are simple. You tap or hold the screen to steer and lift.
Most helpful is to lean slightly forward on controls. This helps keep balance on tricky jumps.
Q: What are the controls? A: Tap or hold on the screen to steer and lift.
Q: What is the objective? A: Avoid chaos on the paths.
Q: Is there a timer? A: Not stated.
Q: What is the main mechanic? A: Jump timing.