Choice balance is a key mechanic. The game has a unique system where selecting equal choices from dog, cat, and lawyer bad options prevents the ending from triggering, forcing a restart to achieve the desired outcome, which is a thingy i found out.
Clicking through the whimsical narrative requires careful selection to manage the humorous dichotomy. The repeat button only appears in full-screen mode, so you must find the right screen size to see it, and the game works best on desktop browsers not mobile ones, i noticed this. The features include the choice balance mechanic and the full-screen repeat button.
Often, i think the interface is simple, which is kinda weird anyway, and the only interactive controls are the choices you make to navigate the story. The repeat button is a specific feature that only shows up in full-screen mode, which is a fun challenge to find, and their desktop focus is notable. You click to select options from the three categories.
Quick tip, i discovered that the game's core mechanic is balancing your choices so you don't accidentally trigger the ending. You need to select an equal number of choices from each category, then you can avoid the restart loop, but it is harder then it looks. The specific feature is the choice balance system that prevents the ending.
Strategy is the main thing. The game is a unique interactive experience where the main mechanic is balancing choices to prevent the ending from triggering, which forces you to restart if you want a different outcome. The repeat button is a stuff you only see in full-screen mode, and the game is designed for desktop browsers, not mobile ones, which is a specific feature. The choices are the only clicks you make.