Plain physics makes Cocoman feel unique. The game has some weird momentum that i find interesting.
Step using arrow keys, and jump to avoid traps.
You move with arrow keys and jump to avoid traps. Enemies and rotating blades appear often.
Most timing is key to run and jump carefully. The physics are a little wonky.
Q: What are the controls? A: Arrow keys to move and jump.
Q: What is the objective? A: Collect bottles of coconut milk.
Q: Are there any stated features? A: Enemies and rotating blades appear.
Q: What is the main mechanic? A: Run and jump to avoid traps.